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201.
针对在遮挡和日常环境中, 盒式物体位姿计算精度差等问题, 提出采用基于RTMPose-BRNM的盒式物体2D关键点检测和点云深度信息相结合的位姿计算方法. 首先, 引入RFAConv替换普通Conv卷积, 提高遮挡2D关键点坐标识别精确度; 使用NATTEN模块, 提高模型对盒式物体边缘轮廓点抽取能力; 设计混合感受野卷积(mixed-perception convolution, MPC)结构, 增强不同尺寸盒式物体识别适应性. 实验结果表明, RTMPose-BRNM关键点识别算法平均像素距离误差(mean pixel distance error, MPDE)为0.98, 相比于原RTMPose模型, 降低了1.19; 改进后平移误差和旋转误差为1.32%和0.96°左右.… …   相似文献
202.
吉布斯采样的临界行为是计算相变理论所关注的核心问题. 以硬核模型这一经典模型为例, 研究了吉布斯采样在临界点前的快速收敛. 在该模型中, 给定一个最大度为Δ≥3的n顶点图G以及参数λ≥0, 则图G中的每个独立集S以正比于λ|S|的概率被采样. 研究了实现这一采样的经典吉布斯采样算法——Glauber dynamics, 在临界条件λ<(Δ–1)Δ–1/(Δ–2)Δ下, 证明了该采样过程的马尔可夫链具有渐进最优的谱隙为Ω(1/n), 因此这一经典采样算法在该临界点前始终快速收敛.吉布斯采样过程在临界点前的快速收敛是马尔可夫链蒙特卡洛(MCMC) 理论中的一类重要问题. 针对硬核模型上的这一问题, 此前已有若干依赖高等数学工具的证明. 为这个重要问题提供了一个简化的组合证明, 引入计算复杂性归约的思想来分析采样过程的收敛速率.… …   相似文献
203.
SAT求解的CDCL算法被广泛应用于软硬件验证领域, 重启策略是其中的核心组件之一. 目前, 主流的CDCL求解器采用了“热重启”技术, 保留了变元序、赋值倾向、学习子句等主要搜索信息, 且重启频率极高. 热重启技术会使CDCL重启之后更倾向于搜索重启前的搜索空间, 有可能会长期… …   相似文献
张昕荻  陈志翰  蔡少伟 《软件学报》2026,37(4):1634-1649
204.
UML活动图是软件需求分析的重要工具. 实现由需求文本生成UML活动图流程的自动化有助于缩短软件开发时间, 降低人力成本. 现有的UML活动图自动生成方法通过人工编写或数据驱动的方式来构建规则, 从需求文本中提取活动图图元素及其关系. 然而, 这些方法通常只考虑到需求文本的语法特… …   相似文献
袁中锦  黄翰  向毅  刘方青  郝志峰 《软件学报》2026,37(4):1650-1670
205.
自动驾驶系统的安全性对于自动驾驶汽车在现实世界中的实施非常重要. 因此, 自动驾驶系统在公开发布和部署之前必须进行充分的评估. 如何生成多样化的安全关键测试场景是自动驾驶系统测试的关键任务. 现有的自动驾驶系统关键场景生成方法, 包括再现现实世界的交通事故和基于搜索的关键场景生成… …   相似文献
田浩翔  吴国全  魏峻  郭安  韩星烁  陈伟  王伟  叶丹 《软件学报》2026,37(4):1671-1689
206.
207.
跨领域方面级情感分析利用源领域的已标注样本来帮助训练目标领域上的方面级情感分析任务, 但并非所有源领域样本均适合进行迁移训练, 部分样本会对迁移模型训练产生负迁移效应, 需要进行样本筛选工作. 现有的跨领域实例迁移方法所考虑的迁移依据比较片面, 忽略了样本间的协同作用, 影响跨领… …   相似文献
208.
图异常检测作为图数据挖掘中的关键任务, 旨在识别网络中与大多数节点存在显著差异的异常节点. 现有的图异常检测方法普遍采用数据集特定的训练范式, 即为每个数据集单独训练模型. 然而, 该类方法缺乏跨数据集的泛化能力, 且训练成本高昂. 为克服上述局限, 近期研究开始关注残差特征的泛… …   相似文献
张家强  陈松灿 《软件学报》2026,37(4):1560-1574
209.
近年来, 许多研究提出利用共识机制增强网络层安全性. 然而, 现有共识机制存在密钥维护数量多、信任关系传递不灵活和节点身份验证开销大等局限, 难以满足网络层功能的性能需求. 为解决这些问题, 提出一种基于真实源地址验证技术的轻量共识框架. 该框架在多个层次上优化共识效率: 首先,… …   相似文献
徐易  陈熠豪  王晓亮  徐恪  李琦 《软件学报》2026,37(4):1838-1853
210.
针对磁共振成像(magnetic resonance imaging,MRI)生成的图像在超分辨率重建中存在细节表现不足且计算量较大的问题,提出了一种构建特征融合与无参数注意力机制的图像超分辨率重建网络(FFPAN)。网络结构由浅层特征提取、深层特征提取和图像重建三部分组成,深层… …   相似文献
211.
真实图像大多伴随复杂噪声,同时图像来源复杂,不同领域的数据在分布上存在差异。为获得噪声图像的准确表示,提高图像的识别能力,提出了一种鲁棒迁移判别分析-综合字典对学习算法(RTDAS-DPL)。首先,突破传统单一高斯噪声假设,联合高斯分布和拉普拉斯分布建模高斯-椒盐混合噪声,增强算… …   相似文献
212.
传统图像压缩感知重构算法受限于局部细节建模。全局自注意力的Transformer可以捕获全局特征,但计算复杂度较高。窗口自注意力机制可以降低复杂度,但低效的跨窗口交互又限制了对长距离依赖关系的建模。因此提出了一种多层次特征增强网络(MFENet)。采样阶段,通过学习采样矩阵获取更… …   相似文献
213.
针对密度峰值聚类(DPC)存在的截断距离参数需人工设置、对噪声敏感以及难以适应非均匀数据分布等问题,设计了牛顿-拉夫逊优化驱动的自适应密度峰值聚类方法(NRO-ADPC)。该方法基于牛顿-拉夫逊优化算法建立自适应参数优化机制,通过梯度引导的二阶优化自动确定截断距离,消除人工参数调整依赖;通过构建融合密度连续性、聚类分离度和峰值清晰度的多目标优化函数,结合自适应加权机制增强算法对噪声的鲁棒性;采用结合固定与自适应带宽的混合密度估计策略,在保持全局一致性的同时适应局部分布变化。在5个合成数据集和5个真实数据集上的实验表明,NRO-ADPC在合成数据集上平均准确率超过99%,在真实数据集上相比传统DPC平均提升超过20%。Wilcoxon符号秩检验显示,NRO-ADPC在ACC和NMI指标上相对于MDPC+等对比算法具有统计显著性优势(P<0.05),在处理高噪声、多尺度特征及非均匀分布等复杂数据时表现出色。… …   相似文献
214.
针对单一启发式算法易出现收敛精度不足、早熟现象频发等问题,提出一种基于自适应领导者选择与完全反向学习机制的混合花粉樽海鞘群算法(HSF-ALSFO)。首先,HSF-ALSFO将樽海鞘群算法(SSA)与花粉算法(FPA)进行融合,旨在兼顾SSA高效的全局搜索能力与FPA出色的局部搜… …   相似文献
215.
检索增强生成(retrieval-augmented generation,RAG)系统在检索与生成全流程中面临严峻的敏感信息泄露风险。为系统梳理其隐私威胁与防护技术,首先阐释RAG系统的核心原理与应用场景,并阐明其隐私定义。系统剖析成员推断、隐式知识提取、知识投毒等代表性隐私攻… …   相似文献
216.
ObjectiveClothed human generation, which aims to recover the 3D geometry and texture of the human body from input data to generate accurate 3D human models, is a challenging problem in the fields of computer vision and computer graphics. The need for high-quality generations has become increasingly critical with the growing demand for realistic 3D human models in applications such as virtual reality and augmented reality. Traditional multiview generation methods, which are often expensive and impractical for everyday use, typically require specialized equipment to capture images from multiple viewpoints. By contrast, obtaining single-view images from the web is much easier than obtaining multiview images. Thus, single-view generation methods become more cost-effective than multiview generation methods, and the model creation process becomes simple. Given these advantages, we consider using a single view as input to recover the 3D model of a clothed human. However, single-view images lack comprehensive spatial information and structural details of occluded regions. Thus, recovering a complete 3D shape becomes difficult. As a result, existing methods based on implicit functions struggle to learn rear-view information effectively, thereby leading to overly smooth and unrealistic back regions in the generated 3D human model. Methods combining diffusion models show some potential in enhancing texture detail performance. However, most of these methods lack view consistency constraints, thereby making the full recovery of the local texture details of the human body difficult. Additionally, the absence of precise geometric constraints during the diffusion process causes discrepancies between the generated models and the true geometry, particularly when handling complex 3D structures. Existing methods typically assume a uniform point distribution across spatial regions by ignoring variations in the distribution of query points caused by differences in distance from the human body surface. This assumption makes adapting to the geometric complexity differences across various regions of the body difficult for these methods. As a result, these methods face limitations when generating the surfaces of loose clothing, which have complex and variable geometries. This study addresses these challenges by combining three mechanisms: pose diffusion priors generation, multiview consistency constraints, and adaptive geometry generation. This approach not only preserves the generative capabilities of the diffusion model but also introduces geometric constraints to ensure the accuracy of the generation. Furthermore, this method can generate high-quality 3D human models by incorporating the probability distribution of human body structure. This study proposes a generation method that integrates pose diffusion priors with multiview consistency.MethodThis study constructs a method for single-view clothed human generation. First, a human pose estimation algorithm is used to extract 25 key points, which are encoded into Gaussian heatmaps to achieve spatial continuity modeling. This approach enables the model to understand the spatial relationships around the key points. The Gaussian heatmaps, combined with the human mask and UV mapping, are used to construct a pose feature vector. This feature vector guides the denoising process of the latent diffusion model and generates 2D diffusion images for unseen viewpoints through an adaptive cross-attention mechanism. Second, after the normal information of the (skinned multi-person linear model expressive, SMPLX) human template estimated from the input image and the 2D diffusion image are fused, they are input into the cross-view normal consistency network, where the multiview consistency mechanism extracts the corresponding 3D spatial features for each viewpoint. Finally, the voxelized features of the SMPLX human template and the 3D spatial features are fused and input into the distribution prediction network for spatial occupancy probability estimation. The model can express geometric uncertainty at different spatial locations and sample from the learned probability distribution by learning the distribution parameters of each point. Then, the 3D features, voxelized features, and sampling results are input into the occupancy prediction network to achieve 3D clothed human generation. Our entire model is trained on the THuman2.0 (Tsinghua human 2.0 dataset) dataset, with 490 images being used for training and 21 images being used for testing. We tested the model on the CAPE (clothed auto-person encoding) dataset to evaluate the generalization ability of the model further. This dataset is divided into two subsets: CAPE fitted poses (CAPE-FP), which contains 75 images used to assess the geometric generation accuracy of the method under simple poses, and CAPE nonfitted poses (CAPE-NFP), which contains 75 images and focuses on evaluating the method’s adaptability to complex poses. The experiments are conducted on an NVIDIA GeForce RTX 3090 GPU, with a learning rate being set to 1 × 10⁻4 and a batch size of 2.ResultWe conducted experiments on the THuman2.0 and CAPE datasets and compared the single-view clothed human generation results with the results of six other methods. Chamfer distance (CD) is used to evaluate the overall geometric similarity of the 3D human body, and point-to-surface distance (P2S) is used to assess the geometric accuracy of the reconstructed surface. Both metrics perform well when their values are small. On the THuman2.0 dataset, the CD and P2S metrics of the single-view clothed human generation method were reduced by 6.27% and 5.74%, respectively, compared with those of the best-performing method. On the CAPE-FP and CAPE-NFP subsets, the CD and P2S of the single-view clothed human generation method performed better than those of the other comparison methods. On the entire CAPE dataset, the CD metric of the single-view clothed human generation method decreased by an average of 8.67%, and the P2S metric decreased by an average of 2.38%. Quantitative experiments show that our method has good generalization ability for unseen data and can effectively handle human generation tasks in complex poses. Inference efficiency comparison results show that the computational complexity of our method is lower than that of similar diffusion model methods. Experimental results indicate that combining pose diffusion priors and multiview consistency helps recover the texture details of the 3D human body, and adaptive geometry generation enables accurate recovery of complex clothing topologies.ConclusionThe single-view 3D clothed human generation method proposed in this paper, which combines pose diffusion priors and multiview consistency, effectively recovers the local details of the clothed human and accurately generates 3D human models with complex topological structures, such as rich wrinkle details and loose clothing.… …   相似文献
《中国图象图形学报》2026,31(4):1256-1271
217.
锥形束计算机断层扫描(Cone Beam Computed Tomography, CBCT)是一种广泛用于医学领域的成像技术.基于高斯泼溅的R2-GS方法使用3D高斯表示CBCT三维图像,展现了出色的重建质量和实时的渲染速度.然而,R2-GS方法在重建区域边缘存在暗化现象,影响… …   相似文献
218.
遥感图像描述技术是遥感领域的重要研究方向,能够对图像内容进行智能解析.然而,现有算法通常计算复杂度高、资源消耗大,难以在资源受限的终端或场合应用.为此,本文设计了一种轻量化遥感图像描述生成模型,旨在降低模型复杂度,同时保持描述生成的准确性.首先,在图像编码器中引入对比语言-图像预… …   相似文献
219.
步态识别作为一种远程生物特征识别技术,在医疗康复、刑侦侦查及社会治安等领域展现出广泛的应用前景.近年来,随着深度学习的快速发展,步态识别方法逐渐从传统的卷积神经网络(Convolutional Neural Network, CNN)转向更为先进的Transformer架构.尽管… …   相似文献
220.
近年来,利用安卓恶意应用实施的新型网络犯罪呈上升态势,现有方法在恶意应用行为解析的全面性、准确性及隐藏行为检出等方面存在不足,无法满足新型涉网案件快速侦办、有效打击的实战需求.基于此,提出一种新型安卓恶意应用行为细粒度解析框架:首先反编译安卓应用程序,以函数调用图(Functio… …   相似文献
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